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Electronic Imaging & the Visual Arts. Eva 2003
Florence
Vito CAPPELLINI, James HEMSLEY, Gerd STANKE (editors)
2003, 248 pagine, formato 17x24 cm, 22.00
ISBN 88-371-1391-9
Collana: "Atti dei Congressi"
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Index: EACH-European Agency for Cultural Heritage.
Web archiving. DIS (Digital Image System) technology and its applications to digital
archives. The international dimension of the IST programme. Mobile fruition of the
informative multimedia system at Istituto e Museo di Storia della Scienza. Evolution of
the european tourism market. Renaissance project: an example of ICT applied to cultural
heritage. Creation, storage and retrieval of 3D cultural objects in sculpteur. The
mesmuses experience: knowledge representation in scientific museums. A new challenging
opportunity and a potential business for the institution. CHIMER-Cultural heritage
application for 3G environment developed by european children. The MINERVA project - The
future of digitisation of the cultural heritage. Trading of cultural rich media through
the clustering of openheritage and regnet projects. EmarCon, electronic maritime cultural
content. Alternative realities: a new approach to virtual reality art. Arpheus: on line
Alinari photographic (heritage) archive for european educational system. A reference
reflectance spectra data base for the optical identification of pigments. A natural
viewing system of oil painting for digital museum. Design of a location-aware system for
supporting marble museum visitors. Computer vision based natural interaction for cultural
heritage. Sensitive painting. New visual technologies for the performing arts: virtual set
for opera, visual classical concert, virtual "painting" of historical buildings.
Wish you were usable!-How ti improve the quality of a museum web site. Transforming
content for hybrid media. Making interactive guides more attractive. Hearts and
minds-Intellectual access in museum & galleries. The HELP project for blind people.
Archaeology museums & 3D in the 21st century. Open archeo: an information
system for archaeological data management-Recent developments and future aims. In duty for
valueable cultural heritage: 3D measurement and reverse engineering technologies. Reverse
engineering the greek mask: 3D imaging and performance research. Hypermedia, virtual
heritage: the Scrovegni Chapel's project. Carpiniana: a virtualized byzantine crypt. 3D
acquisition of Donatello's Maddalena: protocols, good practices and benchmarking.
International standards for cultural heritage contents. Copyright protection of digital
images of cultural heritage - Case study: Ulysses, the official web portal of the hellenic
culture. IPRs protection for digitized historical documents. Some issues on 3D
watermarking. TIC, heritage and museums - OLIBA research. Museolog: a collection
management & portal tool for museums. Employment and use of digital media in a virtual
museum. From a constrained present to a ubiquitous future: envisioning the evolution path
for mobile graphical communications. Representing history in photography: the austrian
image-archive. Aided virtual recomposition of fragmented frescos. Issues in user
experience design when delivering synchronized rich opera media. Kidai shoran. A virtual
reality application for cultural assets: the sholars point of view. MUSICNETWORK: to bring
music industry into the interactive multimedia age. Mariinsky theatre: experience of
musical heritage preservation.
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